MIO | PreJury-2

PreJury-2 Poster

Firstly, I look at the zoning of the site. Kaleiçi is the cultural part and this part has high circulation and when this circulation comes through Karaalioğlu Park, it starts to dissolve. To connect this high density circulation with Talya Hotel, I analyze the streets. Actually, the street between and the otel and the Karaalioğlu Parkı is unconnected. So we are unable to access directly to the site from the byroad. To provide the continuity of this axis, I extend the path into the site. Also, I continued the axis from the streets in order to maintain the relation with the sea. This continuation comes with the rupture of the right part of Talya Hotel.

When we looked at the horizontal axis of the Miradors (viewing platforms), they provide a visual relation with the sea on the cliff but when we looked at the marina, there is more direct relation between these vertical surface and sea. Because of that vertical surfaces and terraces are become important. To apply these two types of relations and provide the continuity of the axis into the site, I connect the masses with terraces.

PreJury-II

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I have observed the wind and sun conditions on Tuz Gölü. Walking on the Tuz Gölü was not easy while the sun light was coming to our eyes and the wind was blowing behind us. As grafting from Göreme, I created spaces applying the same idea of having spaces with supspaces and also in the Göreme spaces were directing us so I tried to obtain same property of spaces leading us. Also, I produced spaces that are not directly connected but people can visually experience them. My design strategy is the directing people to west with path and then directing people spatial part of the horizon where sky and the lake integrated. In addition to these, where the direction changes people can experience the lake at the under surface by modifying topography. My aim of that part for the experience feeling the Tuz Gölü without the sense of infinity. While people are walking throughout this direction on path, they can observe the lake with different spatial experiences. In my design, there are multiple openings provides different vistas. In order to keep the infinity feeling I gave all the opening toward horizon.

While the stairs are using both for the sitting and arriving, in some spaces, stairs are used just for arriving.

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Plan
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Sections

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On This Earth – PreJury

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While I was analysing Tuz Gölü I worked on wind and sun condition and also spatial part of the horizon (where the sky and Tuz Gölü integrated in a line) and its orientation. The location of my design is located where we stopped at Tuz Gölü. Because I experienced that area more. I tried to create another direction for people to different experience. I did not use the orientation that is already exist at Tuz Gölü. I do not want to orient people to the spatial part of the horizon directly. Then at that part as hollow I gave the direction to the horizon where the direction changes people can experience the Tuz Gölü at the under the surface by modifying the topography of the Tuz Gölü. My aim of that part for the experience feeling the Tuz Gölü without the sense of the infinity. Also, I used semi open architectural elements to block the wind. In addition to these, I did not use linear condition because I do not want people to see the finish part from starting point.

According to jury critics, the entrance point of my design would be more meaningful, since the visitors come from larger area. Jury criticized my design because it is linear but beside that, the being not in strongly axial condition was positive and jury told that the level changes on my path are not bad. My path design was orienting visitors precisely so that jury mentioned that they would like to see solutions on my design, they said that the design needs something in other directions as well. Also, jury found how the path ends (there is a pit at the end) interesting and a sudden end to all journey. I should work on there more. That end part’s scale was so small that only one person could experience it at the same time.

prejury-i-poster